Mohit Kapadiya
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Fun
Play, absurdity, internet weirdness, and delight as serious design.
Internet Humor and the Compression of Chaos
Jan 8, 2026
Absurdity as an Interface Layer
Oct 1, 2025
Why the Future Should Be Slightly Ridiculous
Oct 5, 2024
The Productive Stupidity of Great Ideas
Jul 21, 2024
The UX of Surprise
Jul 25, 2023
Serious Systems Need Play
Apr 14, 2023
Laughter With Version Control
Apr 18, 2022
Why Memes Sometimes Understand the Era First
Jan 7, 2022
When Weirdness Becomes Strategy
Jan 11, 2021
The Joy Layer in Software
Oct 4, 2020
Humor as Cognitive Load Balancing
Jul 24, 2019
What Games Teach Product Teams
Apr 17, 2018
Playful Products, Serious Outcomes
Jan 10, 2017
A Taxonomy of Digital Mischief
Oct 3, 2016
The Meme Stack
Jul 23, 2015
Fun Is a Technical Requirement
Apr 16, 2014
Why Delight Scales Better Than Buzzwords
Jan 9, 2013
The Physics of a Good Joke on the Internet
Oct 2, 2012
Play Is a Better Prototype Than PowerPoint
Jul 22, 2011
Games, Joy, and Intelligent Friction
Apr 15, 2010